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Time & windows Vehicles & capacity Goods & priorities Zones & depots Drivers & breaks Costs Data & computation
Time & windows Multiple time windows on the same stop A customer open 8-12 and 15-18 gets served in one of the two windows, declared exactly as they are. Depot opening window Vehicles do not leave before opening time and return before closing. Vehicle shift A vehicle starts its route no earlier than one time and wraps it up by another. Delayed departure for perishable goods An order forces its route not to leave before a set time, so fresh goods load last and leave late. Guaranteed return by a set time The route serving that stop must close by the given hour, for deliveries that have to make it back. Maximum tolerated lateness How much window overrun is acceptable, per stop or across a vehicle's whole day. Zero included. Service time per stop Every stop has its own loading or unloading time, and the calculation keeps it inside the window. Dock slots at the DC The booked dock slot becomes a hard window on that stop, and the route is built around the time you were given. Dock capacity Every visit to the DC has its own slot and the plan fits them together without overlaps. Vehicles arrive in sequence, not in a queue. Parking time For the vehicle and for the single stop, like the old town where you circle for ten minutes before you can unload.
Vehicles & capacity Capacity across several dimensions Weight, volume and packages together. The vehicle is full when the first of the three runs out. Vehicle-order permissions An order tagged LEZ or Frozen only travels on vehicles carrying the same permission. Maximum vehicle size per stop The customer down the alley only the small van can reach, regardless of capacity. Fleet by vehicle class Define the type once (van, rigid truck, articulated) and how many vehicles you have per type. Daily caps on distance, hours and orders Three separate ceilings on daily distance, time away from the depot and number of deliveries. Electric vehicle range and charging The battery is a capacity that drains with distance and renews at charging points. The range to respect is the vehicle's real one, not the brochure figure. CO2 emissions per vehicle Declared grams per kilometre per vehicle, and the route's total emissions for environmental reporting. Soft preferences The constraint that is better honoured but must not block the plan. The system tries and, when it cannot, it says so instead of stopping. Maximum number of routes per vehicle The same vehicle can go out more than once per shift. You decide how many times, and capacity resets at every return.
Goods & priorities Paired pickup and delivery The pickup is always served before its linked delivery, and the two stay tied in the same flow. Separate compartments with movable walls Ambient, chilled and frozen on the same van, with volumes that shift. Built for a real customer. An order bigger than the vehicle splits itself A 150-unit order with 40-unit vehicles becomes four coherent deliveries, no manual work. Four-level priority From low to critical. When vehicles cannot cover everything, a rule decides what goes out first, not chance. Forced position within the route The stop that must come first, or at least before others, with a sequence priority inside the route.
Zones & depots Same vehicle for the same area Orders sharing a label end up on the same vehicle, and the customer always sees the same face. Areas that never mix Territorial labels that keep two different areas off the same route. Multi-depot, different start and end Each vehicle has its own start and end depots, or you let the system choose. Fixed pairing between order and vehicle A customer tied to a specific vehicle or a fixed route stays there, even while the whole plan is reoptimized around it. Fixed routes on a weekly calendar Monday has its routes, Thursday has its own. Recurring routes live on a calendar and get reoptimized without losing their shape. Open routes A vehicle can start at its first stop or finish at its last with no return leg, like owner-operators who keep the van. Transfer at a meeting point Goods moving between two vehicles in a lay-by or a car park, treated as a constrained stop for both. Mid-day return and second departure The route that comes back to the depot, sorts the load and leaves again. Two trips the system treats as one shift.
Drivers & breaks Balanced routes across drivers Stop counts can be balanced across all vehicles or within the same class. Fewer routes ending at noon next to routes running past the shift. Driving and rest times (Reg. 561/2006) Breaks after driving hours, a daily cap, shifts that end on time. Plans are born inside the limits instead of discovering them at day's end. Mandatory breaks with duration and window The lunch break that must start between 12 and 3pm, up to five breaks per vehicle. Maximum daily driving time Pure driving, excluding breaks, waits and unloading. It is the constraint that keeps plans within driving-time rules.
Costs Hourly cost and cost per kilometre Each vehicle class has its own, and the optimization minimizes real money, not abstract kilometres. Fixed deployment cost The extra vehicle goes out only when the savings repay the cost of sending it out. Cost per delivery The owner-operator paid per delivery coexists with your own vehicles paid by the hour, in the same calculation. Overtime at a higher rate Past a certain number of orders or kilometres the extra rate kicks in, and the system uses it only when it pays off. Emissions as the optimization goal The cost per kilometre can be the vehicle's emission factor. The engine minimizes grams of CO2 the way it would minimize euros. Costs decide who goes out Not just accounting. The order in which vehicles are deployed follows the cost parameters you declare.
Data & computation Several orders at the same address, one stop Five deliveries in the same building count as one stop for route costs and limits, not five. Double geocoding of addresses Every address is normalized by two independent engines, Google Maps and HERE. Address not found, controlled snapping An unresolvable stop snaps to the first valid address within a radius you set. Adjustable computation depth More quality or more speed. You choose the search level, and routes can be kept compact on the map.
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